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Old Jun 06, 2011, 03:49 AM // 03:49   #1
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Default Travel NPC

I was wondering if we can have travel NPC more closed together in Embark Beach just like Consumables.

I am constantly looking for wright Travel NPC
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Old Jun 06, 2011, 04:05 AM // 04:05   #2
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Tyrian and Northern travel in the south, Canthan in the northwest, and Elonian in the northeast. Once you get them memorized, it's not that hard to get where you want to go.

Grouping them close together may defeat the purpose for what may have been originally intended - groups would form in designated areas based on the campaign whose content they would be interested in doing. Putting all of the travel NPCs together would also push every group together, resulting in a mess of players.
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Old Jun 06, 2011, 05:13 AM // 05:13   #3
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Quote:
Originally Posted by Shayne Hawke View Post
groups would form in designated areas based on the campaign whose content they would be interested in doing.
People group in Embark Beach? I've never ever seen an LFG or GLF in local chat there...
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Old Jun 06, 2011, 05:22 AM // 05:22   #4
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I wouldn't mind if the traveler npcs provided all locations or if they are moved around. I form groups based on what people write, not where they stand.

/2 Stars Could be of benefit
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Old Jun 06, 2011, 05:44 AM // 05:44   #5
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Anything to make embark beach the new spamadan

/signed
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Old Jun 06, 2011, 07:18 AM // 07:18   #6
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I think having the travel npcs in the same place or able to let you go any where would be a blessing as so many people get there and get stuck. Then say have the merchants in one place too. It has it's good points but it also a bit of a fail
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